Tan Le's astonishing new computer interface reads its user's brainwaves, making it possible to control virtual objects, and even physical electronics, with mere thoughts (and a little concentration). She demos the headset, and talks about its far-reaching applications.
About Tan Le
Tan Le is the head of Emotiv Systems, which is developing the next generation of human-machine interface -- a headset that takes input directly from the brain. Full bio and more linksTan Le is the head of Emotiv Systems, which is developing the next generation of human-machine interface -- a headset that takes input directly from the brain.
Why you should listen to her:
Neuroscientists have expressed varying views about Emotiv's headset and technology -- electrical activity in the brain is notoriously difficult to decode -- but it does work. It is a natural for gaming, where ever more complex environments demand more complex inputs. But it's also a potential gamechanger for accessibility apps, such as steering a wheelchair. Le herself has an extraordinary story -- a refugee from Vietnam at age 4, she entered college at 16 and has since become a vital young leader in her home country of Australia.
"We're looking at the tip of the iceberg. We're looking at the computer of the '70s. Everybody knows this is going to be awesome in the future and do a lot of things."Nam Do, cofounder of Emotiv
Virtual Ability
http://maps.secondlife.com/secondlife/Virtual%20Ability/128/127/23/
Home of the award winning Virtual Ability, Inc.
orientation, training and information
facilities for people with disabilities
and chronic illness.
Tag
Virtual Ability, Disability, Health, Abil
Virtual Ability: Orientation ONE in Second Life® (part 1 of 3)
http://www.youtube.com/watch?v=VVlPD4TPNp8HVXSilverstar | 04 novembre 2008
Watch in HD 720p: http://www.youtube.com/watch?v=XAjG4Tv6LvU&fmt=22
(9.5 minutes)
Part TWO: http://www.youtube.com/watch?v=AVzyi0MOsJM&fmt=18
(8.4 minutes)
Part THREE: http://www.youtube.com/watch?v=Cnyt6rASfo0&fmt=18
(5.3 minutes)
"Where limitations are just stepping stone to a place with no imitations."
Virtual Ability
Join Gentle Heron for a tour of the orientation areas of Virtual Ability Island. Virtual Ability is a joint project of Alliance Library System and Virtual Ability Inc., 'Share the Health' funded by the National Library of Medicine. Healthinfo Island blog: http://www.healthinfoisland.org
Visit Infointernational Island in Second Life to find out more from the librarians at the reference area or take a look at the Infoisland blog: http://www.infoisland.org
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